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by Nick Susi, and Domingo Beta
Collector #14
A century-old myth. Aliens, war and magic. What do they reveal about our modern era of technology and media? The War of the Worlds Did Not Take Place is a 24-page tabloid newspaper created by Nick Susi with visual objects by Domingo Beta. Debuted at FWB FEST25, with an original score by VÉRITÉ.
by an_di, Ian Anderson, and 1 more
Collector #2
Unplayable: Viewer Manual is a guide to a simulation that refuses play. Four NPC archetypes chase satisfaction that never arrives, their actions narrated and scored by a language model. Part instruction manual, part systems map, the publication documents a world that runs perfectly while keeping its characters suspended inside it.
by Logos
Collector #12
What comes after the 400-year-old nation-state system? Has this revolution already started from the depths of the internet? Farewell to Westphalia explores what is likely to succeed nation states, from cyberstates to internet movements, backed by the authors’ decades of experience.
by Pierce Day
Collector #206
A Phone of the Artist as a Young Man is a dizzying descent into digital madness, where one man's screen addiction and artistic ambitions collide in a genre-bending exploration of love, technology, and the disintegration of the modern mind. It's the first ever long-form screenshot.
by Brandon Stosuy
Collector #437
In 2018, The Creative Independent published our first zine, featuring the emotional and practical wisdom of Philip Glass, Yumna Al-Arashi, Taja Cheek, and others on how to make a living as an artist. This is a digital edition of that work.
by Yancey Strickler
Collector #184
A trilogy of essays published from 2019 through 2021 that explores why I and others feel less comfortable showing our true selves online. Reissued here with the original piece, two follow-up essays, and a podcast conversation with The Stoa exploring the concept.
by Elle Griffin
Collector #214
One way our world could go from here.
by Unknown
Collector #113
Our third anthology book. DNR began as a private Discord server gathered to discuss memetic tactics and emergent political trends.
by Nadia Asparouhova, and Leïth Benkhedda
Collector #770
Why do some ideas spread like wildfire, while others resist being seen — despite their importance? A new book by Nadia Asparouhova explores the emerging phenomenon of antimemetics. Published by the Dark Forest Collective.
by DJ Meisner
Collector #67
DJ Meisner (b. 1997) is a visual artist based in San Francisco, California. This volume features works created between 2020 - 2024. 48 pages, 8 x 10”.
by Becoming Press, and 1 more
Collector #293
NEW EPUB VERSION: Exocapitalism challenges the critical orthodoxy on how it understands and talks about capitalism today.
by Zeopatra, and Jazsalyn
Collector #29
Not for smoking. This box contains 18 incense sticks inspired by traditional cigarettes. A fragrant and interactive fashion accessory that looks as good in your bag or on your coffee table.
by Lance Weiler
Collector #74
Our debut issue traces LAST HUMAN’s roots, from eerie prototypes at Lincoln Center to glitch-laden mobile rituals. Dive into neurothrillers, post-cinema, and AI resistance as we explore a decaying web of synthetic identity, broken interfaces, and the horror of a world where reality no longer loads.
by A Thousand Forests, Enrique H, and 2 more
Collector #989
"Legal Structures for Creative Practices" is an illustrated zine designed for creative entrepreneurs that unpacks the pros, cons, and nuances of various legal structures to help choose the one that will best suit their unique practice. View the digital zine at: AThousandForests.com
by Mindy Seu, Esra Soraya Padgett, and 28 more
Collector #900
How has technology shaped and been shaped by sexuality? This 700+ page artist book gathers anecdotes, artworks, and historical artifacts that reveal the pervasive and perverted origins of our digital tools.
by Mindy Seu, Esra Soraya Padgett, and 28 more
Collector #900
How has technology shaped and been shaped by sexuality? This 700+ page artist book gathers anecdotes, artworks, and historical artifacts that reveal the pervasive and perverted origins of our digital tools.