by Becoming Press
Collector #141
“To quote Alessandro Sbordoni: ‘as the end gets nearer, more is yet to come'. So maybe we already live (in) the end of the world, an end which stretches on endlessly, with no possible resolution." — Slavoj Žižek
by Becoming Press
Collector #46
Our second book was a strange one, some kind of amalgamation of a lore-dump and a cosmological manifesto. It's now available to read as an e-book.
by Yancey Strickler, and IY
Collector #228
An exploration of individuality after the internet. The Post-Individual includes: — The Post Individual essay — An audio recording by the author — A video introduction — Research notes, early drafts, and slides
by Yancey Strickler
Collector #209
A trilogy of essays published from 2019 through 2021 that explores why I and others feel less comfortable showing our true selves online. Reissued here with the original piece, two follow-up essays, and a podcast conversation with The Stoa exploring the concept.
by Yancey Strickler
Collector #85
Since 2017, the Ideaspace has been my outlet for exploring creative forms and sharing ideas. This release shares audio of four of my favorite interviews — with artist Hank Willis Thomas, economist Marianna Mazucato, and authors John Higgs and Eric Wargo — in a free .zip download.
by Yancey Strickler, and Laurel Schwulst
Collector #128
A wider view of our self-interest. Now Me, Future Me. Now Us, Future Us. A model for a deeper form of living. BEyond Near Term Orientation: Bentoism.
by Eirena
Collector #86
Embrace Variety Vol.01 contains three guides about the core and often overlooked aspects of visual branding: personality, design taboos, and the North Star. It is for everyone who wants to give their brand an image that stands out, stands the time and resonates. And for those who want to take better control of the branding process.
by Underground Art And Design
Collector #214
Worlds Unfolding is a guide and inspiration hub for virtual world-making, offering curated prompts, community-contributed projects, and ideas that blend storytelling, design, and imagination. It explores how virtual spaces can foster connection, creativity, and care while critically examining their ties to the dominant paradigm.
by Franco Alvarez
Collector #24
The first ever full length project by Franco Alvarez; a magazine chronicling the summer of 2024. A summer characterized by heavy growth and development, the story of a caterpillar becoming the butterfly.
Collector #40
On October 25th and 26th, 2022, Baukunst gathered at Warehouse XI, just outside of Boston in Somerville, MA, to share projects, processes, and new areas of inquiry. This is a zine we published to capture notes from the gathering.
Collector #27
On May 4th and 5th, 2022, Baukunst gathered at The Interval at The Long Now— a prominent foundation for long-term thinking— to share projects, processes, and new areas of inquiry. This is a zine we published to capture notes from the gathering.
by Tyler Mincey
Collector #37
Baukunst explores how emerging AI techniques have the potential to revolutionize computer aided design in industrial design, engineering, construction, virtual environments, and beyond. We worked in collaboration to form a picture of what the future of engineering design software might look like and how it might in turn shape the world around us.
by Jada Milazzo
Collector #12
Issue 2 is about punk culture and the way the initial idea of what it means to be "punk" has changed and developed over the years. The PUNK issue features artists, writers, photographers, and designers who see themselves as punk, in some fashion. The magazine dives deeper into how punk means rebellion in various ways; such as fashion, music choices
by Jada Milazzo
Collector #18
UNLABELED issue 3 is all about escaping reality with the soft aesthetic. Explore how dress and playfulness have impacted artists in all industries!
by Michael Betancourt
Collector #33
CMYK is an asemic poetry book published by Swedish press Timglaset. It was their blackest book ever and simultaneously one of their most colorful. Now out of print, it was originally published in an edition of 99 copies, and was a winner in The Society of Typographic Arts 45th STA100 in 2024
by Nitzan Hermon
Collector #54
Last winter, I held three dinners about Miranda July’s All Fours. These are the conversation prompts. Feel free to print them for your dinner, about All Fours, or any books for that matter.
by Tyler Mincey
Collector #152
In our first Study Group, Mycelium as Mode, we set out to inquire about the vast world of mushrooms, exploring the terrain from multiple vantage points — from wellness and investment in psychedelics — to materiality and even, mycelium as a metaphor for building.
by Berto Herrera, Oswaldo Rodriguez, and 1 more
Collector #62
In our digital age, every CAPTCHA solved reduces our existence to data points. Every click fuels a shadow economy, stripping away genuine connection and trapping us in endless metrics. We must reclaim authentic human experience.
by Nitzan Hermon
Collector #3
Last winter, I held three dinners about Miranda July’s All Fours. These are the conversation prompts. Feel free to print them for your dinner, about All Fours, or any books for that matter.
by Sophie Cowen, and Alex Lockwood
Collector #186
In late 2022, a handful of artists, scientists, movement builders, musicians, and democratic innovators came together to explore making a future based on care and freedom. The process we've called Hard Art began. This series shows how it all started, the frameworks we're using to collaborate, and how it's going.
by Avi Solomon
Collector #35
Print edition of my English translation of Sefer Yesira, an ancient Hebrew mystical text that first promulgated the concept of combinatorial creativity. You can buy the print edition for $221 via the Blurb link in the release notes. I have provided a free PDF of the entire book and mp3 audio of the translated text via Metalabel.
by postmodern tectonics ™
Collector #77
a rumination on why small things need to make a big comeback
by postmodern tectonics ™
Collector #117
"A lightly researched field guide for thinking about and/or making creative things" These are observations from real working life, a collective twenty years of our work as professionals in a wide range of fields — architecture, advertising, design, innovation strategy, journalism, and software engineering.
by IY, Yancey Strickler, and 1 more
Collector #433
Economic precarity is up. Market demands are too. People are drowning in digital overload. Political threats loom. The second Anonymous Creative Futures survey shares what 300+ anon artists and creators feel about this moment, their words 100%.
by Avi Solomon
Collector #33
Homage to Apollo 8 & 13 Astronaut Jim Lovell RIP
by Severin Matusek, Alice Smith, and 2 more
Collector #29
New World Order: The Return of Hard Power and Soft Beliefs is a 35-page research memo about what happens when power, infrastructure and ideology collide. A manual for anyone trying to make sense of the present, New World Order contains ideas, context and language to participate in shaping the world that emerges in front of our eyes.
by A Thousand Forests, Enrique H, and 2 more
Collector #530
"Legal Structures for Creative Practices" is an illustrated zine designed for creative entrepreneurs that unpacks the pros, cons, and nuances of various legal structures to help choose the one that will best suit their unique practice. View the digital zine at: AThousandForests.com
by Yancey Strickler, and Joshua Citarella
Collector #4
Artist Joshua Citarella and writer Yancey Strickler spoke weekly about their creative practices for the "New Creative Era" podcast. This book edits those discussions into a collection offering a new perspective on the creative life. Available July 1.
by Rayna, IY, and 4 more
Collector #114
Where are we now as creative people? Where are we going? What do we vision for the future? 75 creative people anonymously share the dreams, concerns, and joys grounding their creative thinking for the year ahead.
by Joshua Citarella
Collector #261
Class Fantasy is an action RPG card game that pairs fantasy character classes with political ideologies. The game accommodates 2 - 12 players. Your goal is to defeat other characters in battle and achieve utopia.